Sunday, August 10, 2008

The Priest

Character "master" (master and slave project) for USYD

Maya - Stage: Blocking / Massing out

Zbrush Topology Tests.







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Week 2

(Total Time Taken:
aprox 8hrs)

Torso Concept phaze




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Update

Body: Concept Phaze...






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Update

Maya Low Res - Progress....

Im liking the result here... however poly count has gone through the roof (L1OD 16000)!!! shit!
Will be reducing where eva i can...



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Update

Zbrush - Body Tests....







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Update

Zbrush / Maya - Head final retopology! i love zbrush!





Zbrush / Maya - resculpt over the new topology






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Head Texturing....




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